Careers

Build the tech that puts games everywhere.

We're a small UK studio doing deep, systems-level work — bringing the world's biggest PC games to new platforms. If you like graphics, performance and getting real titles shipped, you'll fit right in.
At Virtual Programming you work on real, recognisable games — not demos. Our team is small, so the work is broad and the ownership is real: rendering, low-level optimisation, platform integration and the porting technology behind it all.
Why VP

What you would work on.

Real AAA titles

Ship ports of games players actually know, for studios like Bohemia Interactive and CD PROJEKT RED.

Deep systems work

Graphics APIs, low-level optimisation and our own translation technology — the hard, interesting problems.

Broad ownership

A small team means you own meaningful pieces end to end, not a narrow slice.

A sensible pace

We value sustainable, high-quality engineering over crunch.

Speculative applications

No open roles right now — but we're always listening.

We're a small team and we hire when the right person appears. If you're a strong C++ or graphics engineer who wants to work on real, shipped games rather than demos, send a speculative application below and we'll keep it on file.

How to apply

Send your CV and a short note about what you've worked on. We read every application.